☀️Seasonal System

The Starforge Seasonal System is designed to create a structured, competitive, and evolving gameplay environment. Each season introduces new strategic opportunities, fleet expansion, and dynamic modifiers, ensuring a constantly evolving player experience.

Seasons revolve around Xirium Exploration Campaigns. A 20-day cycle where players deploy their fleets, compete, and adapt to global events. This structure fosters long-term engagement, fair competition, and meaningful strategic planning.


1. Season Framework

1.1 Duration

  • Each season lasts 20 days.

  • A season is divided into:

    • Preparation Phase (Pre-Season Cooldown)

    • Active Season Phase

    • Season End

This predictable structure provides a clear timeline for both casual and competitive players to plan their strategies.


2. Preparation Phase

Before the official launch of a season, players enter a cooldown period dedicated to preparation.

During this phase:

  • ✅ Radars System mints will take place.


3. Season Pass Locking & Cooldown Rules

3.1 Pass Locking

At the start of the Active Season:

  • Your season pass become permanently locked for the duration of the season.

  • Players cannot remove their passes from their account.

3.2 Cooldown Penalties

Any violation of Pass locking rules will result in your pass going on cooldown for 30 hours.

Penalty Structure:

  • This penalty is in place to prevent players from exploiting the game mechanics revolving around the hourly and 6 hourly explorations.


4. Airdrop Mechanics

4.1 One Airdrop Rule

  • Each player is entitled to one airdrop per season.

  • Airdrops can be claimed at any time during the active season.

4.2 Requirements

  • Players must hold the required Xirium amount to trigger their airdrop.

  • Once used, the airdrop cannot be reactivated in the same season.

This mechanic allows players to time their boost strategically based on their current performance or seasonal events.


5. Space Anomaly

5.1 Global Anomalies

  • Throughout the season, anomalies modifiers will be activated randomly.

  • These are global events that affect all players simultaneously.


6. NFT Modifiers

  • During an anomaly status, the game may randomly activate a modifier, to benefit from a specific modifier, a player must own the Modifier NFT for that season.

  • Modifiers can offer:

    • Resource multipliers

    • XP enhancements


7. End of Season & Rewards

At the conclusion of each 20-day cycle:

  • ♻️ All seasonal modifier NFTs and passes become obsolete.

The end of each season provides:

  • Competitive closures

  • A clean slate for new strategies


9. Strategic Impact of Seasons

The seasonal system is more than a timer, it’s a core gameplay pillar. By blending timed competition with strategic decision-making and NFT integrations, Starforge ensures:

  • A level playing field at the start of each season.

  • Meaningful mid-season decisions.

  • Dynamic endgames shaped by random global modifiers.

This creates a balanced ecosystem that rewards foresight, adaptability, and active participation.

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